

You will often lose your Manticores if you try this on a particularly heavy fleet but the losses can often be justified as the majority of the enemy fleet will likely be sapped to the point at which they're sitting ducks. Most fleets can benefit from having one throw-away Manticore to use as a DRADIS scout and to hunt down runners.Īn interesting plan is to have one or two Manticores fitted with EMP generators and "Kamikaze" them into the middle of the enemy fleet EMP'ing as you go. This strategy isn't brilliant against numerous enemy vessels however. It is the least manouverable vessel in Colonial Fleet by a significant margin, and. The Atlas carrier is the only way for Colonial Fleet to carry two squadrons in a single ship without the expense of a Battlestar. Slow and densely armoured the Atlas carrier now provides powerful fighter support for modern Colonial fleet groups. When paired with a Battlestar or a couple cruisers this tactic leaves most enemies torn apart by shells and missiles. The Atlas is an iconic remnant of Virgon's imperialist history. Having three or more Manticores in the same fleet allows you to effectively swarm an enemy, this will often leave them struggling to hold a target for long. The Manticore is an extremely useful vessel in almost any fleet but is particularly effective if given a dedicated role and/or in a low point match. It is by far the most agile ship in the fleet, this along with its torpedo tubes and selective weapon placements allow it to be a perfect thorn in your enemy's sides. Thoughtful piloting can make good opportunistic use of the Manticore's two rear guns.Īs the colonial's mainline corvette the Manticore serves a variety of important roles such as scouting, flanking, harassing, chasing and executing weak enemies. Long-range compatible missile tubes and an uncommon aft-facing turret configuration makes this a versatile fighter.

Returning to active service at the head of BSG-75 under Silas Nash's command, Galactica amasses a legendary war record as its participates in engagements all the way through the war's end when she participated in Operation Raptor Talon alongside it's sister ship Columbia and another Jupiter class battlestar.Predominantly used for hit-and-run tactics and scouting missions, the Manticore also serves well in larger strike groups as a flanking element. While Admiral Sarkis, Commander Silas Nash, and Praetor Samantha Agathon survived the crash, Galactica lost a large portion of her crew.Ī year later, Galactica is recovered from the Phoebian Ocean and was completely rebuilt into the first Jupiter Mark II with the assistance of the disgraced Sinon Quade. Fighting alone against the Cylon bombardment fleet, Galactica suffered extensive damage and is forced to crash land in the Phoebian Ocean on Caprica itself. During the intense battle, Galactica's FTL is disabled and she is unable to jump with Daidalos Mobile Shipyard once Admiral Cain gives the order to evacuate from the planet.
Bsg deadlock ships trial#
Galactica's greatest trial comes as she is involved in the evacuation of Caprica alongside Daidalos Mobile Shipyard. After Daidalos Mobile Shipyard arrived at Picon, both its fleet and Galactica fought off Cylon forces in the area before Galactica returned to the fight. In the immediate aftermath of the destruction of Avalon, Galactica jumped to Picon where Sarkis was transferred to a hospital for recovery from his injuries. Galactica is restaffed and deployed during an attack there with Sarkis' ally, Silas Nash, assuming command ( Battlestar Galactica Deadlock).Īfter her recovery at Caprica Terminal, Galactica would lead the assault on the Cylon battlestation Avalon where Samantha Agathon recovered the badly injured Admiral Jubal Sarkis. Unbeknownst to Colonial Fleet, Galactica and its crew had been captured by the Cylon.įollowing a parlay with the Cylon IL-series calling itself Clothos, Galactica and a majority of her crew (sans Sarkis) were returned at Caprica Terminal. Galactica is considered the crown jewel of Caprica, and is recorded as missing-in-action two weeks after its deployment under its first commander, Admiral Jubal Sarkis. Galactica is the first of the Jupiter-class battlestars, created as part of Project Jupiter. Ships have armor hitpoints on each of their six sides, and once an armor health drops to zero any additional hits on that side will reduce the ships hull. For articles relating to Galactica in the Re-imagined Series, see: Galactica (RDM)
